Attacking Foes Message:
Your merc says this when it starts attacking a Foe
Counter Attack Message:
Your merc says this when it loads counter attack.
Defend Message:
Your merc says this when it loads the defense skill.
Smash Message:
Your merc says this when it charges smash for an attack.
Smash Failure Message:
Your merc says this when it is unable to smash.
Finding An Item Or Gold:
Your merc says this when it finds item or gold on the ground.
Failed to Pickup an Item Or Gold:
Your merc says this when it is unable to pickup an item or gold off the ground that it found.
Wandering Message:
Your merc says this when it starts moving around by itself and activating the idle AI. This is usually the case when the master (your char) stays in one spot for a bit.
Master Starts Moving:
Your merc says this when you start moving making your merc chase after you.
Call Mercenary:
When call command is used to call your mercs.
Act 1 Accidental Crash:
When a Marionetee under the effects of Act 9 Life Awakening uses the Act 1 skill.
Act 2 Angry Rush:
When a Marionetee under the effects of Act 9 Life Awakening uses the Act 2 skill.
Stomp:
When a golem stomps its foot down on its foes.
Taunt:
When a golem taunts nearby foes.
Windmill:
When a golem uses its nurfed windmill skill.
Ice Spear:
When Succubus use ice spear to freeze their foes.
Range Settings:
Here you can control the ranges of your mercs. *3ft = 100
Merc Wandering AI:
Chose the type of Idle Behaviour you'd like your mercs to do.
*Time is in milliseconds, 1000 = 1 second.
Chat Frequency:
How Often Do You Want The Merc To Talk?
Golem AI:
Choose the type of Golem Behaviour you'd like your golem to do while under a guard cylinder's AI.
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